Priests
Path: Classes :: Priests | |||||||
Priests are the masters of healing and preservation, restoring their wounded allies, shielding them in battle, and even resurrecting their fallen comrades. While they have a variety of protective and enhancement spells to bolster their allies, priests can also wreak terrible vengeance on their enemies, using the powers of shadow or holy light to destroy them. They are a diverse and powerful class, highly desirable in any group, capable of fulfilling multiple roles. | |||||||
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I can see (and I would imagine anyone can) the value of Priests though. Of course they're a necessity in just about any group nowadays as the main healer/buffer. Paladins, Druids, and Shammies can heal sure, but to the same effect as a Priest...
They're the ultimate Support class... and that's why I can't lvl one :P
At higher tiers of content, priests are considered extremely valuable, whether they are in a group as a healer or as DPS. Shadow priests tend to start out expansions performing well compared to other DPS classes, but have had issues in the past with scaling, specifically in regards to haste. However, talented shadow priests can perform competitively with other DPS classes if played by someone dedicated to the class.
Holy priests are extremely valuable raid healers, and can often out-perform other healing classes when it comes to raid healing. Discipline priests are amazing tank and damage mitigation healers. However, both healing specs require very dedicated players to perform well when compared to some of the other healing classes.
From personal experience, many of the people that I have played with complain about the difficulty of playing a priest compared to their main class when they begin playing.
Also I seem to be made of paper in terms of defence and health -_-
Confused as to wth Dicipline does :S Heal? DPS? or Buff?
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